showing 4 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Super Mario 64 | Nintendo | 1996 | Daiki Iwamoto (Programmer) Giles Goddard (Programmer) Hajime Yajima (Programmer) Hideki Fujii (Artist) Hiroshi Yamauchi (Producer Management) Hisashi Nogami (Artist) Katsuhiko Kanno (Designer) Kenta Usui (Designer) Koji Kondo (Composer) Leslie Swan (Writter) Makoto Miyanaga (Designer) Masanao Arimoto (Artist) Naoki Mori (Designer) Satoru Takizawa (Artist) Shigefumi Hino (Artist) Shigeru Miyamoto[ (Producer, Director) Takumi Kawagoe (Programmer) Tomoaki Kuroume (Artist) Toshio Iwawaki (Programmer) Yasuhisa Yamamura (Designer) Yasunari Nishida (Programmer) Yōichi Kotabe (Artist) Yoichi Yamada (Designer) Yoshiaki Koizumi (Artist) Yoshiki Haruhana (Designer) Yoshinori Tanimoto (Programmer) Yusuke Nakano | labelimagesubject |
Super Mario 64 Shindou Pack Taiou Version | Nintendo | 1997 | labelimagesubject | |
GoldenEye 007 | Nintendo (Rare) | 1997 | Adrian Smith (Artist) B. Jones (Artist) Duncan Botwood (Designer) Graeme Norgate (Composer) Grant Kirkhope (Composer) Karl Hilton (Artist) Ken Lobb (treehouse staff) Ken Lobb ('klobb' namesake) Mark Edmonds (Programmer) Martin Hollis (Director, Producer) Robin Beanland (Composer) Steve Ellis (Programmer) | labelimagesubject |
Perfect Dark | Rare | 2000 | Ken Lobb (special thanks) | labelimagesubject |